![]() Choosing between Poison and Blight is largely a personal preference.This behavior does not differentiate between the Spit and the Bite and as such the Bite will be needlessly used even if the target is not within melee range. Use secondary: Acrid must be within 30m from the target, have line of sight, and aiming at it.Use special: Acrid must be within 30m from the target, have line of sight, and aiming at it.This behavior is active for 0.5 seconds and a new target will be selected after this. Use primary and chase: Acrid must be within 6m from the target.Acrid will sprint and reselect a target after this. Use utility (leap towards enemy): Acrid must be within 10-20m from the target, have line of sight, and aiming at it.This behavior is active for 0.5 and a new target will be selected after this. Use primary and strafe: Acrid must be 3m from the target.Use utility (leap away from enemy): Acrid must be within 5m of the target and aiming at it.This section only applies when the character is controlled by AI. This process repeats up to 20 times, or until there are no enemies nearby that have not yet been affected by Epidemic.įor an explanation of how these behaviors are implemented read about Enemy AI. When Epidemic hits anything (enemy or geometry), it spreads to up to 2 nearby monsters, dealing 100% base damage and poisoning them.To Be Left Alone challenge will unlock Acrid as a playable survivor. status effects makes it an incredibly lethal choice when stacking items that inflict additional debuffs.Ĭompleting the. Deals 20% base damage stat per tick, or 60% damage per second for 5 seconds. ![]() or Blight Blight (Debuff)ĭamage over time. Deals 1% of the victim's maximum damage per second, or an amount per second equivalent to Acrid's damage stat, whichever is greater. Umbra: Unorthodoxy Risen, Acrid’s mix of long-range and crowd control allow for excellent damage potential.Īcrid's unique ability to inflict Poison Poison (Debuff)ĭamage over time. In addition to sporting the highest base damage stat of any Survivor barring the Heretic Heretic The Heretic is a powerful character who can only be accessed through extraordinary means. and so it vanished, taken for the final time.Īcrid is a playable character in Risk of Rain 2.Īn imposingly large, poison-spewing ex-prisoner, Acrid fights with a potent array of damage-over-time effects and a self-sustaining melee ability. and so it left, with delusions of freedom. Acrid is a melee-range hybrid who uses powerful poisons to melt tanky enemies.Įscaped .
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